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Sabtu, 09 April 2016

CFP SCOPUS Journal - Bandung : The 3rd Int Conf on Computer Graphics, Visualization, Computer Vision, & Game Technology 2016 (VisioGame 2016)

n behalf of the Organizing Committee, it gives us great pleasure to invite you to The 3rd  International Conferences on Computer Graphics, Visualization, Computer Vision, and Game Technology 2016 (VisioGame 2016), which will be held at The Grand Panghegar Hotel Bandung – Indonesia  at 23-24 April  2016.
The 1st  VisioGame  already held successfully in Sari Pan Pacific Hotel, Jakarta Indonesia in 2013.   On 2014, the VisioGame 2014  already held in Sheraton Bandung, Indonesia.
The theme of the 3rd VisioGame 2016  will be
“Recent Trends of Computer Graphics, Visualization, Computer Vision, and Game Technology and their Technologies Applications”
The 3rd VisioGame 2016 will comprise of 5 symposiums :
  • The 2016 International Symposium on on Game & Creative Technology   (CREATIVE 2016)
  • The 2016 International Symposium on on Remote Sensing & Spatial Data (SPATIAL  2016)
  • The 2016 International Symposium on on Artificial Intelligence in Computer Graphics (GRAPHICS  2016)
  • The 2016 International Symposium on on Animation & Video Production   (VIDEO  2016)
  • The 2016 International Symposium onon  Computer Vision  (VISION  2016)
The 3rd VisioGame 2016  aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured in 4 symposiums  along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Artificial Intelligence  In Computer Graphics.
The conference has so far been an important event and has attracted many scientists, engineers and researchers from academia, government laboratories, and industry internationally.
We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations.
Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged. Companies interested in presenting their products/methodologies or researchers interested in lecturing a tutorial are invited to contact the conference secretariat.
ALL of registered papers in The 3rd VisioGame  2016 will be published  in  Special Issue in INFORMATION-An International Interdisciplinary Journal – ISSN 1343-4500(print), ISSN 1344-8994(electronic). Published by International Information Institute and  Indexed by SCOPUS, JDream, Mathematical Reviews, Zentralblatt MATH, ProQuest, Swets, EBSCO. Author(s) will get the Hard Copy and online version of the paper.
We look forward to welcoming you all in Bandung , in April  2016 , and hope your stay will both be rewarding and enjoyable!

Important Dates

LAST DEADLINE Paper Submission:
09 April 2016

Notification of Paper Acceptance:
11 April 2016

Camera Ready Paper Submission:
13 April 2016

Authors Registration Deadline:
13 April 2016

Conference Date:
23 - 24 April 2016

Contact Us

VisioGame 2016 Secretariat:
Lembaga Telematika Indonesia, Komplek Epicentrum, Jakarta Indonesia

Email:
confvisiogame@gmail.com

Phone Number:
+62 821 112 003 25

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